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<td align="left" class="titleTableTitle">Flash State Engine, version 3.0</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('all-classes.html')" href="package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('all-classes.html')" href="class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a href="index.html?all-index-A.html&amp;index-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="images/logo.jpg"></td>
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<td colspan="2"><a name="A"></a><font style="bold" size="10px" color="black">A</font>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-B.html">B</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-C.html">C</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-D.html">D</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-E.html">E</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-F.html">F</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-G.html">G</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-H.html">H</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-I.html">I</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-J.html">J</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-K.html">K</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-L.html">L</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-M.html">M</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-N.html">N</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-O.html">O</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-P.html">P</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Q.html">Q</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-R.html">R</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-S.html">S</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-T.html">T</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-U.html">U</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-V.html">V</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-W.html">W</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-X.html">X</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Y.html">Y</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Z.html">Z</a>&nbsp;&nbsp;</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateEngine.html#activate()">activate</a>(resetHistory) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateEngine.html">StateEngine</a></td>
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<td width="20"></td><td>
  Activates the state engine.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateEngine.html#ACTIVATE">ACTIVATE</a> &mdash; Constant static property in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateEngine.html">StateEngine</a></td>
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<td width="20"></td><td>
   Event sent when the state engine gets activated.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateEngine.html#active">active</a> &mdash; Property in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateEngine.html">StateEngine</a></td>
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<td width="20"></td><td>
   Flag indicating if state engine is active.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateEngine.html#activeStates">activeStates</a> &mdash; Property in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateEngine.html">StateEngine</a></td>
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<td width="20"></td><td>
   A Dictionary (flash.utils.Dictionary) of the currently active states.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateManager.html#addHState()">addHState</a>(id, nm) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateManager.html">StateManager</a></td>
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<td width="20"></td><td>
   Adds a hierarchical state (HState) to the network that this manager manages.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateManager.html#addHStateC()">addHStateC</a>(id, nm) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateManager.html">StateManager</a></td>
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<td width="20"></td><td>
   Adds a concurrent, hierarchical state (HStateC) to the network that this manager manages.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html#addPulseActivity()">addPulseActivity</a>(intvl, cb, fb) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html">State</a></td>
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<td width="20"></td><td>
  Use this method to add an activity to the state that fires at a specified interval.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateManager.html#addState()">addState</a>(id, nm) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/StateManager.html">StateManager</a></td>
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<td width="20"></td><td>
   Adds a simple state (State) to the network that this manager manages.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/HStateC.html#addStateManager()">addStateManager</a>(sm:<a href="com/flashsim/FStEng/Three/StateManager.html" onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three./class-list.html');">com.flashsim.FStEng.Three:StateManager</a>) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/HStateC.html">HStateC</a></td>
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<td width="20"></td><td>
   Adds the specified state manager (StateManager) to this state.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/HStateC.html#addSubHState()">addSubHState</a>(sid, mgr:<a href="com/flashsim/FStEng/Three/StateManager.html" onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three./class-list.html');">com.flashsim.FStEng.Three:StateManager</a>, name) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/HStateC.html">HStateC</a></td>
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<td width="20"></td><td>
   Given an identifier, create a new sub-state that is a hierarchical state (HState).</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/HStateC.html#addSubHStateC()">addSubHStateC</a>(sid, mgr:<a href="com/flashsim/FStEng/Three/StateManager.html" onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three./class-list.html');">com.flashsim.FStEng.Three:StateManager</a>, name) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/HStateC.html">HStateC</a></td>
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<td width="20"></td><td>
   Given an identifier, create a new sub-state that is a concurrent, hierarchical state (HStateC).</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/HStateC.html#addSubState()">addSubState</a>(sid, mgr:<a href="com/flashsim/FStEng/Three/StateManager.html" onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three./class-list.html');">com.flashsim.FStEng.Three:StateManager</a>, name) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/HStateC.html">HStateC</a></td>
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<td width="20"></td><td>
   Given an identifier, create a new sub-state that is a simple state (State).</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html#addTransitionExternal()">addTransitionExternal</a>(tEvtName, targetStateID, transFn, ulfxt) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html">State</a></td>
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<td width="20"></td><td>
   Add an 'external' transition, i.e., from this State to a target state.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html#addTransitionToHistory()">addTransitionToHistory</a>(tEvtName, targetStateID, transFn) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html">State</a></td>
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<td width="20"></td><td>
   Add a transition from the current state to the history pseudo-state of a state.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html#addTransitionToSelf()">addTransitionToSelf</a>(tEvtName, transFn, ulfst) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html">State</a></td>
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<td width="20"></td><td>
   Add a transition from this State to itself, specifying parents to exit and re-enter.</td>
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<td colspan="2" class="idxrow"><a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html#addTransitionToTarget()">addTransitionToTarget</a>(tEvtName, targetStateID, transFn) &mdash; Method in class com.flashsim.FStEng.Three.<a onclick="javascript:loadClassListFrame('com/flashsim/FStEng/Three/class-list.html');" href="com/flashsim/FStEng/Three/State.html">State</a></td>
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<td width="20"></td><td>
   Add a transition from this State to a target state other than history.</td>
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<td colspan="2"><font style="bold" size="10px" color="black">A</font>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-B.html">B</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-C.html">C</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-D.html">D</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-E.html">E</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-F.html">F</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-G.html">G</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-H.html">H</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-I.html">I</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-J.html">J</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-K.html">K</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-L.html">L</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-M.html">M</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-N.html">N</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-O.html">O</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-P.html">P</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Q.html">Q</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-R.html">R</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-S.html">S</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-T.html">T</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-U.html">U</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-V.html">V</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-W.html">W</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-X.html">X</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Y.html">Y</a>&nbsp;&nbsp;<a onclick="javascript:loadClassListFrame('index-list.html');" href="all-index-Z.html">Z</a>&nbsp;&nbsp;</td>
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